Scenario of the treasure hunt game. Sports and entertainment game "Treasure hunters

"treasure hunters"

GOAL : organization of active joint leisure of children of two groups of primary school age.

TASKS:

strengthening the skills of intergroup interaction;

expansion of forms of leisure for children;

development of cognitive activity, memory, thinking, attention;

the formation of ingenuity, resourcefulness in non-standard tasks;

development of orientation in space;

rallying the children's team;

creating a positive emotional experience.

Equipment and materials:

record player;

phonograms of children's songs;

letter with hidden text;

map torn into 6 fragments;

cardboard cards with the letters of the final word;

candy chest;

horizontal rope with soft toys suspended on it;

crossword "Ship";

cards with logical tasks;

puzzle cards;

cards with cut proverbs and sayings;

Game scenario.

The guys go into the playroom, sit around the tables.

Leading: Hello guys! Glad to welcome you! Today we will play exciting game! We will look for the real treasure! And what always accompanies the search for treasures? (children answer)

Leading: That's right, of course, these are pirates, treasures, adventures and a map, without which it is impossible to find the treasure! All this awaits us today!

But what is treasure without pirates? Our treasure also could not do without them. The pirates stole not only our treasures, but out of anger, out of their bad temper, they decided to steal something very important from you guys, without which you cannot live! But I don't know what it is! You have to find both treasures and the most necessary item in the world, otherwise trouble will happen. Are you ready to embark on a dangerous treasure hunt?

Leading: Then, without delay, let's go ahead! I managed to intercept an encrypted message from the pirates. I couldn't read it. Maybe you can do it? Shall we try? (the facilitator gives the children a sheet with invisible text and jars of crushed coal).

Leading: You must unravel their secret letter, maybe this powder will come in handy for you.(children should guess to rub the powder on paper, then an inscription written in wax will appear).

The inscription that will appear: "One-eyed John! I stole the most important thing from these kids. Hid it along with the treasure. Don't hesitate! Take 13 steps forward, 20 steps back, 12 more steps forward, 2 steps to the left, 4 steps back, dig 8 holes and grab the chest! Do not confuse anything, otherwise you yourself will fall into the lair of a scorpion ... .... Skillful Captain Blake "

The guys complete the task and read the encrypted inscription.

Leading: Well done! You managed to read the pirate message. But the trouble is, we do not know the place from which you need to start taking all these steps. So we need a map on which the starting point will be marked. Are you ready to go in search of the hidden map? I heard that the pirates not only hid it, but tore it into several pieces. Only by finding all the parts of the map can we collect it and find the treasure! For each completed task, you will receive one part of the map. At the end, you will be able to put all the pieces of the map together, and then we will find the treasure! Ready? Then go!

First test. Rebuses.

Second test. Logic puzzles(Attachment 1).

The third challenge "Save the trapped animal"

The host invites a person who is invited to save an animal that has fallen into a pirate's trap. The child is blindfolded. He, with the guidance of the rest of the guys, goes along the route to the crossbar, on which several soft toys. The child must go through the entire route, overcoming all the obstacles (high chairs placed on the way) and find the toy by touch, remove it from the rope. Then it is considered saved. Then another child takes part in the game.

Fourth test. Write a proverb or saying(Appendix 2).

Parts of proverbs and sayings are given. Quickly and correctly name them in their entirety, making up two parts.

Fifth test. Crossword "Ship"(Appendix 3).

The sixth test "Narrow Cave".

The guys stand one after another, in a dense column. The one standing behind should crawl through the widely spaced legs of the whole formation and stand in front. Immediately, the movement is picked up by the one who is now standing behind, and so on. The guys should move like this to the other end of the hall, thereby overcoming the cave.

The final stage. Treasure search.

Leading: Guys, you coped with all the tests. Now you have all the map tiles. I suggest you fold it.

The children fold the map and find the place they are looking for. After reading the message from the pirate, the children count the required number of steps and find the treasure chest. It also contains cards with the letters of the word that the pirates stole.

Leading: Guys, fold the cards with letters and say what was stolen by evil and harmful pirates. Guessed?

Guys: This word is FRIENDSHIP.

Leading: Now we know what is most important. You solved problems together, answered questions and passed tests, and I can say with confidence that no one can steal your strong friendship from you. Keep it up!

The soundtrack of the song "about friendship" sounds and the guys sing it ( Appendix 4).

Attachment 1

How many cats?

The room has four corners. There is a cat in every corner. Opposite each cat are three cats. Each cat has one cat on its tail. How many cats are in the room?

The division of apples.

Divide 5 apples among 5 people so that each person gets an apple and one apple remains in the basket.

Annex 2

do not cut with an axe.

will always come in handy.

will respond.

chase, you won't catch a single one.

better than the new two.

what you can do today.

cut one.

will bring.

Don't delay for tomorrow

old friend

How many years

Quieter you go

For two hares

Language to Kyiv

As it backfires, so

Literacy to learn

What is written in pen

Measure seven times

Annex 3

Horizontally:

Ship cook.

The side of the ship.

Sea robbers.

A large piece of cloth fastened to the mast, inflated by the wind.

Board for descent from the ship.

Ship duty.

An instrument that always points north.

The fish is a cannibal.

Vertically:

2. Convenient harbor for a ship.

7. Room for the captain or passengers.

9. What keeps the ship in place.

10. Rudder of the ship.

11. Large body of salt water, but smaller than the ocean.

12. The largest mammal.

ANSWERS:

Horizontally:

Cook. 2.Board. 3. Pirates. 4.Sail. 5. Ladder. 6.Watch. 7. Compass. 8. Shark.

Vertically:

2. Bay. 7. Cabin. 9. Anchor. 10. Steering wheel. 11. Sea. 12. Whale.

Appendix 4

A strong friendship won't break
Will not fall apart from rain and blizzards.
A friend in trouble will not leave
Will not ask too much

A friend in trouble will not leave
Will not ask too much


We quarrel - and make peace,
Do not spill water - everyone around is joking.
At noon or at midnight
A friend will come to the rescue
This is what it means to be a real, true friend,
At noon or at midnight
A friend will come to the rescue
That's what a real, true friend means!

A friend can always help me out
If something suddenly happens
Someone needs to be
In a difficult moment
This is what it means to be a real, true friend,
Someone needs to be
In a difficult moment
That's what a real, true friend means!

Game-competition "TREASURE DISCOVERERS".

The main conditions necessary for the game:
Availability of map plans with pickets depicted on them.
Preliminary establishment of pickets on the route.
Having two teams.
The presence of adult observers in each team.
Sportswear.
Plates made of thick cardboard for fixing pickets.
The presence of a "treasure".

Preparing for the game.
A teacher or a responsible parent has a very responsible job of organizing pickets along the route. Even at home, it is necessary to prepare plans-maps of the area and pickets, which will need to be installed in field conditions.
Pickets are sheets of colored paper, each team has its own color. On each piece of paper one word is written in block letters and a number is put down. The number of leaflets with words corresponds to the expected number of pickets.
It is easier for two adults to set up pickets on the ground at once. Each of them will set pickets of a certain color for the team, and mark it on their map.
The organizers of the game follow the route shown on the maps and carefully look at the area. Everyone, having found interesting objects, the only ones of their kind (a stone, a broken tree, a hollow, etc.) in a given place, places a picket there, either hiding it, or fixing it with a nail, chip, or wire. The main thing is that it must be reliable so that the wind does not blow it away or the rain does not wash it away. And then he makes a mark on the map with a felt-tip pen. If the picket is hidden high on a tree, then a topographic symbol of the tree is drawn on the map in the supposed location and a red cross is placed on it. If the picket is hidden under a large stone, then a stone will be drawn on the map in this place and a cross will be placed on it. The conditions for placing pickets should be approximately the same so that everyone is on an equal footing. It is desirable that the pickets of the two teams are not in the same place, but at a small distance from each other, but on the same route.
The last picket may contain a charade. For example: from the collected words, cross out the excess, write out the initial letters from the remaining words and make up a keyword. It will point you to the objects where the treasure is located. The crossed out word will determine the number of the picket, it will tell you the specific number of the object where good luck awaits you. Hurry! (For example, 1 is neat, 2 is summer, 3 is timid, 4 is cool, 5 is cool, 6 is young, 7 is funny. The extra word is summer. The initial letters of the remaining words are: a, p, k, yu, k , h. Let's make a word - a backpack. So, the treasure is in the backpack, but there are a lot of them, so we determine the number of the picket to which the word summer belongs - No. 2. The treasure lies in the backpack at No. 2. This is how pines, Christmas trees, tents can be numbered , hemp, etc.)
During the game, backpacks are indicated by pieces of paper with numbers. A treasure is hidden in the right backpack. The treasure can be sweets, cookies or small souvenirs.

Game conditions.
Before the start of the game, the teacher conducts a safety briefing. Invites the children to consider the cards, each team - its own. Draws attention to the symbols and features of the area marked on the map. Verbally pronounces the entire route, paying attention to possible difficulties. Informs that along the way, each team in the places indicated on the map must “collect” the pickets of the color it needs, writing down the words and numbers printed on them on their cardboard tablet. It is not necessary to shoot and collect pickets, the main thing is to see and write down the number and the word. Therefore, if the picket is high, you can not remove it, but only read it. After writing down the word and number you see, you can run to the next picket, and so on. In the last picket there will be a riddle, by solving which they will be able to find the treasure.
In each team, a commander is determined, he is given a cardboard tablet with a map pasted on it and a felt-tip pen for writing words. At the whistle of the teacher, the game starts.
Adult observers follow the team and control the process. It is very good that among the observers there were those who placed pickets. But with one condition - not to suggest the location of the hidden pickets. Only in a very difficult situation can you direct, hint.

During the game it is forbidden:
1. Deviate from the route.
2. Start arguments and fights.
3. Pick up or hide the pickets of the other team.
4. Destroy nature.

Before starting the game, be sure to:
1. Check the availability of sportswear.
2. The number of children in teams.
3. Availability of maps with depicted pickets.
4. The presence of cardboard tablets and writing markers.
5. Presence of those responsible for escort.
6. The presence of a first-aid kit accompanying each team.
The older the children, the more difficult the routes can be. They can run not only through the forest, but also through the meadow, small rivers or streams, marshy paths, steep (but not dangerous) cliffs, etc.

Olga Novoselova

"treasure hunter" search game for kids preschool age

Well-developed spatial perception and imagination is the cornerstone of object-based learning. The development of the ability to cognize space, orientation in it helps in the formation of an intelligent, well-educated and creative personality. The very person who will create our future. A person capable, in the words of the famous American psychologist E. Fromm, to be surprised and learn, able to find the right solution in non-standard situations, aimed at discovering a new and deeply comprehensive understanding of both historical experience and his own personal experience.

In our Kindergarten we have developed search game« treasure hunter» . This game can be played at any time of the year. We turned playground equipment into attributes games:

Hill - became a waterfall;

Log - dragon or Serpent Gorynych;

climbing ladder "Rocket"- lock;

Wooden boat - ship;

Sandbox - lake.

For each group, a different scenario was developed depending on age. To better get used to it, the children were asked to dress in costumes corresponding to the plots. (costumes were thought out by educators together with parents). The children of each group had to overcome various obstacles in the form of general developmental exercises, solve the proposed tasks, solve riddles and find a map fragment. From the found fragments on the main site folded a general treasure search map. After discussing and guessing the map, the group that first guessed the location clade, got the right to get treasure.

Found treasure - reward, is divided between all participants in the game. Playing the game for the first time made a treasure chest with"golden" chocolate coins, which were distributed to all participants in the game. But many children, especially older ones age, were disappointed - in their presentation treasure was supposed to consist of jewelry, jewelry, weapons. Therefore, for the next game, we collected all the jewelry, stones, perfume bottles, etc. And this time everyone took their favorite souvenir from clade.

The game started in a group when the children found a letter with search card. After going along the route and completing all the tasks, the children found a fragment (sector) basic (main) maps where buried treasure.

Material for carrying out games:

The cards were made of paper, aged, crumpled, the edges burned with a candle, then laminated for better functioning.

Tasks: tasks were all redone under preschool children. Problem author N. Razgovorov, magazine "Student Calendar" 1981; magazine "Student Calendar" 1983 newspaper « Preschool education » game section.

One game script:

Children look at the map and reach the place of the jousting tournament (wall of the veranda on which a target with hidden numbers is attached). If the task is not completed, the knights will not allow the journey to continue. You need to look at all the numbers and add them up.

"New trick in my program

Ancient warrior before you

He challenges you

Win in a duel

Take your time, you all add up

And win."

Having completed the task correctly, the children continue on their way. On the map find the place of the second next tasks:

"Knight Fit, when walking,

Always losing something!

Or a book, or a flask,

Or your bow, or a buckle

Or a key, or a handkerchief,

Or your helmet - a bowler hat,

Or a cloak, or armor,

Or a worn shoe.

What is Fit looking for today?

In front of everyone lies

Who will look carefully

Look very quickly!

The children in the picture find Fita missing - the key.

This is the key, but what does it open? Children follow the map further to the next stop. There is a door and keys in front of the children. Children complete the following task.

"At the magician Piaf

There is an ancient oak wardrobe.

Walking closet key

Lost Piaf in the garden.

What to do? Here's a shame!

But when the sunset faded

Suddenly seven merry frogs galloped up from the garden.

Ding-ding-ding! At the feet of Piaf

The keys fall loudly.

Between them is the key to the closet

Find it quickly."

Children determine which key will open this cabinet. The pattern on the key must match the pattern on the cabinet. Having picked up the keys to the closet as a reward, the wizard Piaf gives a fragment of the map and the children go to the general gathering place.















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